A Composition is built with Tracks and Parts.
A track is a horizontal lane on which you can place musical parts arranged in time. For example, you can have a track with drums, a track with a bass line, a track with keyboard, one with guitar and a track with a singing voice.
You can create a new track by double-clicking or right-clicking in the track area at the left side in the composer below the existing tracks.
You can create a new part by double-clicking and dragging the desired part length. Then you have the choice for an Audio Part or a Sequence Part, cfr the Overview page.
When creating an Audio Part, you can browse for the audio file to be played. Then you can double-click or right-click the new part to go to the Audio Lab to trim the start point within that file. Each audio part can have its own start point.
A Sequence Part can be edited in the Sequence Editor by double-clicking or right-clicking the Sequence Part.
Note that multiple sequence parts can play the same sequence. This also means that if you edit that sequence, all parts playing that sequence will be affected.
The composer draws the parts with a subtle 3D effect: when a part is drawn 'down', then it's a unique part i.e. it's the only part using that sequence. When a part is drawn 'up', then it's a shared part i.e. there are more parts (may also be in other compositions in this session) playing that sequence.
When you copy a part by [Ctrl]+drag, then the copied part is a unique copy of the original part.
If you want to copy a part so that it shares the same sequence as the original part, then use [Shift]+[Ctrl]+drag.
If you have 2 parts playing the same sequence, you can also use "Duplicate Sequence" in the part's context menu to make a new independent copy of that sequence.
The output of a part goes to its target module. There are two methods for defining the part's target module:
- Set a single target module for the full track, so all parts on that track will send to that same module.
- Set the track target module to 'Use Target Module Per Part' so you can set a target module for each part individually.
Choosing a track or part's target module is done via its context menu -> "Choose Target Module". You can also set a part's target module via the the Part Property Panel at the top right of the main window.
Whether to set the target module per track or per part just depends on what you want to do, and on how you prefer to work
The most commonly used target module is a Rack. In a rack you can adjust the volume, panning or add effects (e.g. reverb) to the audio. By default, when you create a new Audio Part, that part is routed to the already focussed rack. You can find more info about racks here.
Note that a part can also target specific modules within a rack, e.g. you can send automation events to the cutoff of the filter module used in a Synthia which is plugged in in rack slot 1! The picture below shows how to access embedded modules:
More Info Tips:
- To pan/zoom the editor, use the standard editor navigation methods.
- You can use [Tab] to switch between Composer and the editor for the selected part.
- Via the timebar's context menu, you can add as many composition locators as you want.
- [Alt]+double-click a part to open its target module's editor.
- You can widen the tracks column by dragging the splitter to the right.
- You can lasso multiple track mutes so to (un)mute multiple tracks at once.
- You can also solo/unsolo a track by [Alt]+click on the mute icon.
- You can drag a track to move it up or down. Also hold [Alt] if you want to drop it as a sub-track.
- [Ctrl]+[A] selects all parts.
- You can drag & drop audio files and MIDI files onto the composer.
- If a sequence is looped, then you can simply extend the sequence part to the right and the sequence loop will play longer. For how to loop a sequence, see the Sequence Editor.
- You can set a composition's time signature via its context menu (right-click the composer background).
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